Computes and returns the angle between two vectors represented by the provided points or linestrings. There are three variants possible for ST_Angle: Computes the angle formed by vectors represented by point1 - point2 and point3 - point4 Computes the angle formed by vectors represented by point2 - point1 and point2 - point3 Computes the angle formed by vectors S1 - E1 and S2 - E2, where S and E denote start and end points respectivelyDocumentation Index
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If any other geometry type is provided, ST_Angle throws an IllegalArgumentException.
Additionally, if any of the provided geometry is empty, ST_Angle throws an IllegalArgumentException.
If a 3D geometry is provided, ST_Angle computes the angle ignoring the z ordinate, equivalent to calling ST_Angle for corresponding 2D geometries.
Signatures
Parameters
The first point (or first LineString in the two-LineString variant).
The second point (or second LineString in the two-LineString variant).
The third point (used in the 3-point and 4-point variants).
The fourth point (used in the 4-point variant only).
Return type
A numeric value.

